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Source: http://doksi.net THE RULE BOOK CONTENTS 120 8 10 10 9 9 40 MLB TEAM BASE RUNNERS (4 PER TEAM) BASE RUNNER STANDS HOME PITCHER CARDS AWAY PITCHER CARDS HOME BATTER CARDS AWAY BATTER CARDS RALLY CARDS 1 1 1 1 1 GAME BOARD SCOREBOARD DRY ERASE MARKER/ERASER DIE CLEAR CHIP FOR OUTS GETTING STARTED 1. Players choose their teams from any of the 30 MLB teams and punch out round game pieces (base runners). Place base runners on stands provided 2. Players place the Home Batter, Guest Batter, Home Pitcher, Away Pitcher, and Rally Cards on the board where indicated. 3. Home Team bats last. 4. Players line up their base runners on the designated dugouts 5. up the Guest Batting Deck. 6. Players each draw 2 Rally Cards and add them to their hand GAME RULES Full Count Baseball. In Full Count Baseball the batter has 3 balls and 2 Source: http://doksi.net the pitcher throws a Curve Ball against a Contact Hitter (see diagram) the result is a single. Move the batter to 1st base and all
base runners 1 base used. Once a player has used all 9 Batter Cards (batted around) he picks up all Batter Cards so that all Batters are available to use in any order. If the inning ends without all batters being played, only the batters not used yet are available until the entire line up has been played. not discarded except for Double Play and Triple Play Cards. Double Play and Triple Play Cards Exceptions: that when used are discarded for the entirety of the game. To play a Double Play Card there must be less than 2 outs and at least 1 base runner. To play a Triple Play Card there must be no outs and at least 2 base runners. Intentional Walk Cards A pitcher can use the Intentional Walk Card when anticipating a Superstar or Power Hitter. An Intentional Walk Card does not get discarded but rather stays in the pitcher’s hand and is available for future play. Switching from Batting to Pitching/ Pitching to Batting Batter Cards and the batter picks up Pitcher Cards. Reminder: A player
cannot pick up batters used in the previous inning until he has used all batters from his hand. Source: http://doksi.net Rally Cards Cards help the pitching team get batters and base runners out and prevent runs from being scored. Earning Rally Cards draw additional Rally Cards. Playing Rally Cards A Rally Card must be played before the pitch is made. When a Rally Card is used, indicated on the Rally Card. Once a Rally Card is played, it is discarded into the Rally Card discard pile indicated on the board. his card earns the attempt. Rally Card Requirements Each Rally Card tells the player what the requirements are for playing that card. For the player is batting and holds only defensive Rally Cards, he will not be able to use Scoring Base runners advance according to the batter/pitcher exchange. For example: Single advances base runners 1 base Double advances base runners 2 bases Triple advances base runners 3 bases Home Run advances all base runners and batter to home plate.
Batter and all base runners score. Game Length A game has 9 innings and should take 40-45 minutes. For younger players 5 innings as necessary. Source: http://doksi.net CARD BREAKDOWN HOME PITCHER CARDS - 10 EACH AWAY PITCHER CARDS - 10 EACH HOME BATTER CARDS - 9 EACH AWAY BATTER CARDS - 9 EACH OFFENSIVE RALLY CARDS - 16 EACH DEFENSIVE RALLY CARDS - 16 EACH CURVE BALL (1 EACH) SINKER (1 EACH) SLIDER (1 EACH) FASTBALL (1 EACH) HIGH FASTBALL (1 EACH) CHANGE UP (1 EACH) INTENTIONAL WALK (1 EACH) DOUBLE PLAY (2 EACH) TRIPLE PLAY (1 EACH) CONTACT HITTER (3 EACH) RBI MAN (2 EACH) POWER HITTER (1 EACH) SWITCH HITTER (1 EACH) SUPERSTAR (1 EACH) ROOKIE (1 EACH) STEAL BASE (5 EACH) SACRIFICE (4 EACH) ERROR (2 EACH) WILD PITCH (2 EACH) PINCH HITTER (1 EACH) DOUBLE STEAL (1 EACH) HIT BY PITCH (1 EACH) CURVE BALL (1 EACH) SINKER (1 EACH) SLIDER (1 EACH) FASTBALL (1 EACH) HIGH FASTBALL (1 EACH) CHANGE UP (1 EACH) INTENTIONAL WALK (1 EACH) DOUBLE PLAY (2 EACH) TRIPLE PLAY (1 EACH) CONTACT
HITTER (3 EACH) RBI MAN (2 EACH) POWER HITTER (1 EACH) SWITCH HITTER (1 EACH) SUPERSTAR (1 EACH) ROOKIE (1 EACH) PICKOFF (6 EACH) ACE PITCHER (3 EACH) RUN DOWN (2 EACH) GREAT CATCH (2 EACH) RELIEF PITCHER (2 EACH) HIGHLIGHT REEL (1 EACH) EXTRA RALLY CARDS - 8 EACH MLB.COM MAJOR LEAGUE BASEBALL TRADEMARKS AND COPYRIGHTS ARE USED WITH PERMISSION OF MAJOR LEAGUE BASEBALL PROPERTIES, INC. WILLIAMSBURG, VA www.fremontdiecom